Methods
box
-
Parameters
getAvailablePlacesFor
- getAvailablePlacesFor(state: IState, playerId: string): IBox[]
-
Parameters
Returns IBox[]
humanPlayer
-
Parameters
humanPlayers
-
Parameters
iaPlayer
-
Parameters
iaPlayers
-
Parameters
player
-
Parameters
playerControls
-
Parameters
playerResource
- playerResource(state: IState, playerId: string, resourceId: string): IResource
-
Parameters
-
-
playerId: string
-
resourceId: string
playerUnitTypes
-
Parameters
unit
- unit(state: IState, unitId: string): object
-
Parameters
Returns object
unitBehavior
-
Parameters
unitType
-
Parameters
unitsNear
- unitsNear(state: IState, box: IBox, radio: number): object[]
-
Parameters
Returns object[]