so users can include additional information. They implement almost everything and probably can put more data for easy edition
if implemetators want to show extra properties when user select units in the UnitSelection panel he ca add them here. The value is html string
internal - marks if this unit has already moved in this turn
current unit state - based on unittype.properties multiplied by level and spells, etc
Generated using TypeDoc
A unit represent an object placed in the board. Refers both to units that move and to buildings (speed==0).