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perplexed-wars
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Globals
AfterUnitSelectionEvent
Interface AfterUnitSelectionEvent
triggered after user selected a unit
Hierarchy
GameFrameworkEvent
AfterUnitSelectionEvent
Index
Properties
action
previous
Selection
selection
state
Properties
action
action
:
ISelectUnitAction
previous
Selection
previous
Selection
:
Array
<
IUnitSelectionInfo
>
selection
selection
:
Array
<
IUnitSelectionInfo
>
state
state
:
IState
Globals
After
Unit
Selection
Event
action
previous
Selection
selection
state
Generated using
TypeDoc
triggered after user selected a unit