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perplexed-wars
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Globals
AfterTurnEndEvent
Interface AfterTurnEndEvent
triggered just before turn ends (units didn't moved yet)
Hierarchy
GameFrameworkEvent
AfterTurnEndEvent
Index
Properties
action
state
Properties
action
action
:
ITurnEndAction
state
state
:
IState
Globals
After
Turn
End
Event
action
state
Generated using
TypeDoc
triggered just before turn ends (units didn't moved yet)