adaptive threshold algorithm
[adaptiveThreshold]
adaptive threshold algorithm
[adaptiveThreshold]
adaptive threshold algorithm
[adaptiveThreshold]
adaptive threshold algorithm
[adaptiveThreshold]
adaptive threshold algorithm
[adaptiveThreshold]
adaptive threshold algorithm
[adaptiveThreshold]
adaptive threshold algorithm
[adaptiveThreshold]
the threshold value $T(x, y)$
is a weighted sum (cross-correlation with a Gaussian window) of the
$\\texttt{blockSize} \\times \\texttt{blockSize}$
neighborhood of $(x, y)$
minus C . The default
sigma (standard deviation) is used for the specified blockSize . See [getGaussianKernel]
the threshold value $T(x,y)$
is a mean of the $\\texttt{blockSize} \\times \\texttt{blockSize}$
neighborhood of $(x, y)$
minus C
each connected component of zeros in src (as well as all the non-zero pixels closest to the connected component) will be assigned the same label
each zero pixel (and all the non-zero pixels closest to it) gets its own label.
If set, the difference between the current pixel and seed pixel is considered. Otherwise, the difference between neighbor pixels is considered (that is, the range is floating).
If set, the function does not change the image ( newVal is ignored), and only fills the mask with the value specified in bits 8-16 of flags as described above. This option only make sense in function variants that have the mask parameter.
The value means that the algorithm should just resume.
The value means that the algorithm should just run the grabCut algorithm (a single iteration) with the fixed model
The function initializes the state using the provided mask. Note that GC_INIT_WITH_RECT and GC_INIT_WITH_MASK can be combined. Then, all the pixels outside of the ROI are automatically initialized with GC_BGD .
The function initializes the state and the mask using the provided rectangle. After that it runs iterCount iterations of the algorithm.
The function transforms a grayscale image to a binary image according to the formulae:
THRESH_BINARY \\[dst(x,y) = \\fork{\\texttt{maxValue}}{if \\(src(x,y) >
T(x,y)\\)}{0}{otherwise}\\]
THRESH_BINARY_INV \\[dst(x,y) = \\fork{0}{if \\(src(x,y) >
T(x,y)\\)}{\\texttt{maxValue}}{otherwise}\\]
where $T(x,y)$
is a threshold calculated
individually for each pixel (see adaptiveMethod parameter).
The function can process the image in-place.
[threshold], [blur], [GaussianBlur]
Source 8-bit single-channel image.
Destination image of the same size and the same type as src.
Non-zero value assigned to the pixels for which the condition is satisfied
Adaptive thresholding algorithm to use, see AdaptiveThresholdTypes. The BORDER_REPLICATE | BORDER_ISOLATED is used to process boundaries.
Thresholding type that must be either THRESH_BINARY or THRESH_BINARY_INV, see ThresholdTypes.
Size of a pixel neighborhood that is used to calculate a threshold value for the pixel: 3, 5, 7, and so on.
Constant subtracted from the mean or weighted mean (see the details below). Normally, it is positive but may be zero or negative as well.
Performs linear blending of two images: \\[ \\texttt{dst}(i,j) =
\\texttt{weights1}(i,j)*\\texttt{src1}(i,j) + \\texttt{weights2}(i,j)*\\texttt{src2}(i,j) \\]
It has a type of CV_8UC(n) or CV_32FC(n), where n is a positive integer.
It has the same type and size as src1.
It has a type of CV_32FC1 and the same size with src1.
It has a type of CV_32FC1 and the same size with src1.
It is created if it does not have the same size and type with src1.
The function [cv::distanceTransform] calculates the approximate or precise distance from every binary image pixel to the nearest zero pixel. For zero image pixels, the distance will obviously be zero.
When maskSize == [DIST_MASK_PRECISE] and distanceType == [DIST_L2] , the function runs the algorithm described in Felzenszwalb04 . This algorithm is parallelized with the TBB library.
In other cases, the algorithm Borgefors86 is used. This means that for a pixel the function finds
the shortest path to the nearest zero pixel consisting of basic shifts: horizontal, vertical,
diagonal, or knight's move (the latest is available for a $5\\times 5$
mask). The overall distance
is calculated as a sum of these basic distances. Since the distance function should be symmetric,
all of the horizontal and vertical shifts must have the same cost (denoted as a ), all the diagonal
shifts must have the same cost (denoted as b
), and all knight's moves must have the same cost
(denoted as c
). For the [DIST_C] and [DIST_L1] types, the distance is calculated precisely,
whereas for [DIST_L2] (Euclidean distance) the distance can be calculated only with a relative error
(a $5\\times 5$
mask gives more accurate results). For a
,b
, and c
, OpenCV uses the values
suggested in the original paper:
DIST_L1: a = 1, b = 2
DIST_L2:
3 x 3
: a=0.955, b=1.3693
5 x 5
: a=1, b=1.4, c=2.1969
DIST_C: a = 1, b = 1
Typically, for a fast, coarse distance estimation [DIST_L2], a $3\\times 3$
mask is used. For a
more accurate distance estimation [DIST_L2], a $5\\times 5$
mask or the precise algorithm is used.
Note that both the precise and the approximate algorithms are linear on the number of pixels.
This variant of the function does not only compute the minimum distance for each pixel $(x, y)$
but also identifies the nearest connected component consisting of zero pixels
(labelType==[DIST_LABEL_CCOMP]) or the nearest zero pixel (labelType==[DIST_LABEL_PIXEL]). Index of
the component/pixel is stored in labels(x, y)
. When labelType==[DIST_LABEL_CCOMP], the function
automatically finds connected components of zero pixels in the input image and marks them with
distinct labels. When labelType==[DIST_LABEL_CCOMP], the function scans through the input image and
marks all the zero pixels with distinct labels.
In this mode, the complexity is still linear. That is, the function provides a very fast way to compute the Voronoi diagram for a binary image. Currently, the second variant can use only the approximate distance transform algorithm, i.e. maskSize=[DIST_MASK_PRECISE] is not supported yet.
8-bit, single-channel (binary) source image.
Output image with calculated distances. It is a 8-bit or 32-bit floating-point, single-channel image of the same size as src.
Output 2D array of labels (the discrete Voronoi diagram). It has the type CV_32SC1 and the same size as src.
Type of distance, see DistanceTypes
Size of the distance transform mask, see DistanceTransformMasks. DIST_MASK_PRECISE is not supported by this variant. In case of the DIST_L1 or DIST_C distance type, the parameter is forced to 3 because a $3\times 3$ mask gives the same result as $5\times 5$ or any larger aperture.
Type of the label array to build, see DistanceTransformLabelTypes.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
8-bit, single-channel (binary) source image.
Output image with calculated distances. It is a 8-bit or 32-bit floating-point, single-channel image of the same size as src .
Type of distance, see DistanceTypes
Size of the distance transform mask, see DistanceTransformMasks. In case of the DIST_L1 or DIST_C distance type, the parameter is forced to 3 because a $3\times 3$ mask gives the same result as $5\times 5$ or any larger aperture.
Type of output image. It can be CV_8U or CV_32F. Type CV_8U can be used only for the first variant of the function and distanceType == DIST_L1.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
variant without mask
parameter
The function [cv::floodFill] fills a connected component starting from the seed point with the
specified color. The connectivity is determined by the color/brightness closeness of the neighbor
pixels. The pixel at $(x,y)$
is considered to belong to the repainted domain if:
in case of a grayscale image and floating range \\[\\texttt{src} (x',y')- \\texttt{loDiff} \\leq
\\texttt{src} (x,y) \\leq \\texttt{src} (x',y')+ \\texttt{upDiff}\\]
in case of a grayscale image and fixed range \\[\\texttt{src} ( \\texttt{seedPoint} .x,
\\texttt{seedPoint} .y)- \\texttt{loDiff} \\leq \\texttt{src} (x,y) \\leq \\texttt{src} (
\\texttt{seedPoint} .x, \\texttt{seedPoint} .y)+ \\texttt{upDiff}\\]
in case of a color image and floating range \\[\\texttt{src} (x',y')_r- \\texttt{loDiff} _r \\leq
\\texttt{src} (x,y)_r \\leq \\texttt{src} (x',y')_r+ \\texttt{upDiff} _r,\\]
\\[\\texttt{src}
(x',y')_g- \\texttt{loDiff} _g \\leq \\texttt{src} (x,y)_g \\leq \\texttt{src} (x',y')_g+
\\texttt{upDiff} _g\\]
and \\[\\texttt{src} (x',y')_b- \\texttt{loDiff} _b \\leq \\texttt{src}
(x,y)_b \\leq \\texttt{src} (x',y')_b+ \\texttt{upDiff} _b\\]
in case of a color image and fixed range \\[\\texttt{src} ( \\texttt{seedPoint} .x,
\\texttt{seedPoint} .y)_r- \\texttt{loDiff} _r \\leq \\texttt{src} (x,y)_r \\leq \\texttt{src} (
\\texttt{seedPoint} .x, \\texttt{seedPoint} .y)_r+ \\texttt{upDiff} _r,\\]
\\[\\texttt{src} (
\\texttt{seedPoint} .x, \\texttt{seedPoint} .y)_g- \\texttt{loDiff} _g \\leq \\texttt{src} (x,y)_g
\\leq \\texttt{src} ( \\texttt{seedPoint} .x, \\texttt{seedPoint} .y)_g+ \\texttt{upDiff} _g\\]
and
\\[\\texttt{src} ( \\texttt{seedPoint} .x, \\texttt{seedPoint} .y)_b- \\texttt{loDiff} _b \\leq
\\texttt{src} (x,y)_b \\leq \\texttt{src} ( \\texttt{seedPoint} .x, \\texttt{seedPoint} .y)_b+
\\texttt{upDiff} _b\\]
where $src(x',y')$
is the value of one of pixel neighbors that is already known to belong to the
component. That is, to be added to the connected component, a color/brightness of the pixel should
be close enough to:
Color/brightness of one of its neighbors that already belong to the connected component in case of a floating range. Color/brightness of the seed point in case of a fixed range.
Use these functions to either mark a connected component with the specified color in-place, or build a mask and then extract the contour, or copy the region to another image, and so on.
Since the mask is larger than the filled image, a pixel $(x, y)$
in image corresponds to the pixel
$(x+1, y+1)$
in the mask .
[findContours]
Input/output 1- or 3-channel, 8-bit, or floating-point image. It is modified by the function unless the FLOODFILL_MASK_ONLY flag is set in the second variant of the function. See the details below.
Operation mask that should be a single-channel 8-bit image, 2 pixels wider and 2 pixels taller than image. Since this is both an input and output parameter, you must take responsibility of initializing it. Flood-filling cannot go across non-zero pixels in the input mask. For example, an edge detector output can be used as a mask to stop filling at edges. On output, pixels in the mask corresponding to filled pixels in the image are set to 1 or to the a value specified in flags as described below. Additionally, the function fills the border of the mask with ones to simplify internal processing. It is therefore possible to use the same mask in multiple calls to the function to make sure the filled areas do not overlap.
Starting point.
New value of the repainted domain pixels.
Optional output parameter set by the function to the minimum bounding rectangle of the repainted domain.
Maximal lower brightness/color difference between the currently observed pixel and one of its neighbors belonging to the component, or a seed pixel being added to the component.
Maximal upper brightness/color difference between the currently observed pixel and one of its neighbors belonging to the component, or a seed pixel being added to the component.
Operation flags. The first 8 bits contain a connectivity value. The default value of 4 means that only the four nearest neighbor pixels (those that share an edge) are considered. A connectivity value of 8 means that the eight nearest neighbor pixels (those that share a corner) will be considered. The next 8 bits (8-16) contain a value between 1 and 255 with which to fill the mask (the default value is 1). For example, 4 | ( 255 << 8 ) will consider 4 nearest neighbours and fill the mask with a value of 255. The following additional options occupy higher bits and therefore may be further combined with the connectivity and mask fill values using bit-wise or (|), see FloodFillFlags.
The function implements the .
Input 8-bit 3-channel image.
Input/output 8-bit single-channel mask. The mask is initialized by the function when mode is set to GC_INIT_WITH_RECT. Its elements may have one of the GrabCutClasses.
ROI containing a segmented object. The pixels outside of the ROI are marked as "obvious background". The parameter is only used when mode==GC_INIT_WITH_RECT .
Temporary array for the background model. Do not modify it while you are processing the same image.
Temporary arrays for the foreground model. Do not modify it while you are processing the same image.
Number of iterations the algorithm should make before returning the result. Note that the result can be refined with further calls with mode==GC_INIT_WITH_MASK or mode==GC_EVAL .
Operation mode that could be one of the GrabCutModes
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
The function calculates one or more integral images for the source image as follows:
\\[\\texttt{sum} (X,Y) = \\sum _{x<X,y<Y} \\texttt{image} (x,y)\\]
\\[\\texttt{sqsum} (X,Y) = \\sum _{x<X,y<Y} \\texttt{image} (x,y)^2\\]
\\[\\texttt{tilted} (X,Y) = \\sum _{y<Y,abs(x-X+1) \\leq Y-y-1} \\texttt{image} (x,y)\\]
Using these integral images, you can calculate sum, mean, and standard deviation over a specific up-right or rotated rectangular region of the image in a constant time, for example:
\\[\\sum _{x_1 \\leq x < x_2, \\, y_1 \\leq y < y_2} \\texttt{image} (x,y) = \\texttt{sum}
(x_2,y_2)- \\texttt{sum} (x_1,y_2)- \\texttt{sum} (x_2,y_1)+ \\texttt{sum} (x_1,y_1)\\]
It makes possible to do a fast blurring or fast block correlation with a variable window size, for example. In case of multi-channel images, sums for each channel are accumulated independently.
As a practical example, the next figure shows the calculation of the integral of a straight rectangle Rect(3,3,3,2) and of a tilted rectangle Rect(5,1,2,3) . The selected pixels in the original image are shown, as well as the relative pixels in the integral images sum and tilted .
input image as $W \times H$, 8-bit or floating-point (32f or 64f).
integral image as $(W+1)\times (H+1)$ , 32-bit integer or floating-point (32f or 64f).
integral image for squared pixel values; it is $(W+1)\times (H+1)$, double-precision floating-point (64f) array.
integral for the image rotated by 45 degrees; it is $(W+1)\times (H+1)$ array with the same data type as sum.
desired depth of the integral and the tilted integral images, CV_32S, CV_32F, or CV_64F.
desired depth of the integral image of squared pixel values, CV_32F or CV_64F.
The function applies fixed-level thresholding to a multiple-channel array. The function is typically used to get a bi-level (binary) image out of a grayscale image ( [compare] could be also used for this purpose) or for removing a noise, that is, filtering out pixels with too small or too large values. There are several types of thresholding supported by the function. They are determined by type parameter.
Also, the special values [THRESH_OTSU] or [THRESH_TRIANGLE] may be combined with one of the above values. In these cases, the function determines the optimal threshold value using the Otsu's or Triangle algorithm and uses it instead of the specified thresh.
Currently, the Otsu's and Triangle methods are implemented only for 8-bit single-channel images.
the computed threshold value if Otsu's or Triangle methods used.
[adaptiveThreshold], [findContours], [compare], [min], [max]
input array (multiple-channel, 8-bit or 32-bit floating point).
output array of the same size and type and the same number of channels as src.
threshold value.
maximum value to use with the THRESH_BINARY and THRESH_BINARY_INV thresholding types.
thresholding type (see ThresholdTypes).
The function implements one of the variants of watershed, non-parametric marker-based segmentation algorithm, described in Meyer92 .
Before passing the image to the function, you have to roughly outline the desired regions in the image markers with positive (>0) indices. So, every region is represented as one or more connected components with the pixel values 1, 2, 3, and so on. Such markers can be retrieved from a binary mask using [findContours] and [drawContours] (see the watershed.cpp demo). The markers are "seeds" of the future image regions. All the other pixels in markers , whose relation to the outlined regions is not known and should be defined by the algorithm, should be set to 0's. In the function output, each pixel in markers is set to a value of the "seed" components or to -1 at boundaries between the regions.
Any two neighbor connected components are not necessarily separated by a watershed boundary (-1's pixels); for example, they can touch each other in the initial marker image passed to the function.
[findContours]
Input 8-bit 3-channel image.
Input/output 32-bit single-channel image (map) of markers. It should have the same size as image .
Generated using TypeDoc
adaptive threshold algorithm
[adaptiveThreshold]