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since we don't support inheritance yet we force Mat to extend Mat_ which type defined here:

Hierarchy

Index

Properties

data

data: Uint8Array

data16S

data16S: Int16Array

data16U

data16U: Uint16Array

data32F

data32F: Float32Array

data32S

data32S: Int32Array

data32U

data32U: Uint32Array

data64F

data64F: Float64Array

data8S

data8S: Int8Array

data8U

data8U: Uint8Array

Methods

charAt

  • charAt(i: any): any

charPtr

  • charPtr(i: any, j: any): any

clone

  • clone(...a: any[]): any

delete

  • delete(): void
  • delete(): void

deleteLater

  • deleteLater(...a: any[]): any

doublePtr

  • doublePtr(i: any, j: any): any

floatPtr

  • floatPtr(i: any, j: any): any

get

  • get(i: number): Mat
  • get(i: number, j: number, data: any): Mat

intPtr

  • intPtr(i: any, j: any): any
  • intPtr(i: any, j: any): any

isAliasOf

  • isAliasOf(...a: any[]): any

isDeleted

  • isDeleted(...a: any[]): any

push_back

  • push_back(n: Mat): any

put

  • put(i: number, j: number, data: any): any

resize

  • resize(count: number, value?: T): void

roi

  • Sometimes, you will have to play with certain region of images. For eye detection in images, first face detection is done all over the image and when face is obtained, we select the face region alone and search for eyes inside it instead of searching whole image. It improves accuracy (because eyes are always on faces) and performance (because we search for a small area).

    Heads up : in JS seems only one argument is expected.

    Parameters

    Returns Mat

set

  • set(i: number, t: Mat): void

setTo

shortPtr

  • shortPtr(i: any, j: any): any

ucharAt

  • ucharAt(i: any): any

ucharPtr

  • ucharPtr(i: any, j: any): any

ushortPtr

  • ushortPtr(i: any, j: any): any

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